
On Language
25.7 Gamification
Gamification in video games is not unlike gambling: the thrill of a ‘win’, the gradual habituation of the dopamine hit, the constant enticements for ‘just one more round’.
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Gamification in video games is not unlike gambling: the thrill of a ‘win’, the gradual habituation of the dopamine hit, the constant enticements for ‘just one more round’.
You don’t have to be a lifer to be a virtuous volunteer but you need to be committed; many volunteers, though, have other motives, or find out they aren’t as motivated to make a contribution as they first thought when they volunteered, caught in a moment of enthusiasm, or pressure.
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