
25.7 Gamification
Gamification in video games is not unlike gambling: the thrill of a ‘win’, the gradual habituation of the dopamine hit, the constant enticements for ‘just one more round’.
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Gamification in video games is not unlike gambling: the thrill of a ‘win’, the gradual habituation of the dopamine hit, the constant enticements for ‘just one more round’.
Human beings are tribal. They are hard-wired to value sameness, not otherness. Tribes fashion cultural habits and artifacts to emphasize their belonging (and in consequence differentiate themselves from the others). These differences took generations upon generations to build; they are not easily extinguished or assimilated. Nor should be.
For months and months I have watched in dismay these pro-Palestinian demonstrations on continuous display through our various news media and on-line sources. To me it beggared belief that so many people, and many of those rooted in traditional western values, could so naively misjudge the true objectives of the Hamas terrorists over the legitimate aims of Zionism.
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